Initialize engine version: 4.5.0f6 (fd4616464986)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dumx.dll 9.18.13.3523]
    Renderer: NVIDIA GeForce GT 650M 
    Vendor:   NVIDIA
    VRAM:     971 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Nifflas\Mitt\Spel\Compo\Fever\Builds\Windows 64-bit\Fever_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Nifflas\Mitt\Spel\Compo\Fever\Builds\Windows 64-bit\Fever_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Nifflas\Mitt\Spel\Compo\Fever\Builds\Windows 64-bit\Fever_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Nifflas\Mitt\Spel\Compo\Fever\Builds\Windows 64-bit\Fever_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Nifflas\Mitt\Spel\Compo\Fever\Builds\Windows 64-bit\Fever_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Nifflas\Mitt\Spel\Compo\Fever\Builds\Windows 64-bit\Fever_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Nifflas\Mitt\Spel\Compo\Fever\Builds\Windows 64-bit\Fever_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Nifflas\Mitt\Spel\Compo\Fever\Builds\Windows 64-bit\Fever_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Completed reload, in  0.062 seconds
desktop: 1440x900 60Hz; virtual: 1440x900 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Platform assembly: C:\Nifflas\Mitt\Spel\Compo\Fever\Builds\Windows 64-bit\Fever_Data\Managed\System.Core.dll (this message is harmless)
UnloadTime: 0.597623 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 327.
Total: 1.524452 ms (FindLiveObjects: 0.038683 ms CreateObjectMapping: 0.016973 ms MarkObjects: 0.156313 ms  DeleteObjects: 0.012236 ms)

Platform assembly: C:\Nifflas\Mitt\Spel\Compo\Fever\Builds\Windows 64-bit\Fever_Data\Managed\Boo.Lang.dll (this message is harmless)
UnloadTime: 1.106431 ms
Platform assembly: C:\Nifflas\Mitt\Spel\Compo\Fever\Builds\Windows 64-bit\Fever_Data\Managed\System.dll (this message is harmless)
InControl (version 1.1.3 build 2161)
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 713.
Total: 1.129326 ms (FindLiveObjects: 0.037104 ms CreateObjectMapping: 0.013026 ms MarkObjects: 0.294864 ms  DeleteObjects: 0.385652 ms)

UnloadTime: 3.699816 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 96 unused Assets to reduce memory usage. Loaded Objects now: 370.
Total: 12.743504 ms (FindLiveObjects: 0.035525 ms CreateObjectMapping: 0.022104 ms MarkObjects: 0.588544 ms  DeleteObjects: 11.217868 ms)

UnloadTime: 0.938276 ms
InControl (version 1.1.3 build 2161)
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 752.
Total: 6.068204 ms (FindLiveObjects: 0.065130 ms CreateObjectMapping: 0.027631 ms MarkObjects: 0.766173 ms  DeleteObjects: 4.333360 ms)

UnloadTime: 3.502845 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 96 unused Assets to reduce memory usage. Loaded Objects now: 382.
Total: 10.174988 ms (FindLiveObjects: 0.036315 ms CreateObjectMapping: 0.022499 ms MarkObjects: 0.639464 ms  DeleteObjects: 8.639088 ms)

UnloadTime: 0.393547 ms
InControl (version 1.1.3 build 2161)
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 764.
Total: 4.502699 ms (FindLiveObjects: 0.023683 ms CreateObjectMapping: 0.010657 ms MarkObjects: 0.338679 ms  DeleteObjects: 3.811920 ms)

UnloadTime: 3.522976 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 96 unused Assets to reduce memory usage. Loaded Objects now: 394.
Total: 10.302881 ms (FindLiveObjects: 0.042236 ms CreateObjectMapping: 0.024473 ms MarkObjects: 0.766568 ms  DeleteObjects: 8.634352 ms)

